R Bar Shuffle Board Tournament!

November is Shuffle Board Mania! Enter your team of 2 players to win great prizes during the month of November. This will be a Double Knockout Tournament so you have 2 chances of advancing to the next round and competing in the final! Games will be played on Wednesday November 7th, Wednesday November 14th and Tuesday November 2oth. Create your TEAM and Sign up using the button below!

Enter your Team NOW!

Tournament Friendly Rules

Basic Knock Off Gameplay:

Gameplay will compose of two competing teams, one of each set of partners will play at opposite ends of the board and remain there for the duration of the game. Games are played until one team scores 15-points and is deemed the winner. 

Gameplay will follow “Short Foul Line” rules, which means any puck past the foul line closest to the shooter is considered in-play. 

Play may start from either end of the board, but the shooting order and weight color will be decided by a coin toss. The winner of the flip may elect to choose the color of the shuffleboard puck or the hammer. Named for the person who has the last shot of the round, the hammer is considered an advantage since you have the final opportunity to knock off an opponent’s puck. The player’s alternate shots until the round is over and all four weights have been thrown across the shuffleboard table.

The team or player who scored points on the previous round must shoot first on the next round. If no points are scored on the preceding round (I.E.: All weights are knocked off) than the hammer changes hands. Play continues in this manner until one team reaches the designated 15 points.

How To Score In Knock Off

In each round of Knock Off, only one player scores points. The team who has thrown their puck closest to the end of the board scores all the points in that round. Only the pucks that are ahead of your opponent’s deepest weight are added together for the score for that round. A weight scores one-point if it is located between the designated foul line and the two-point line. Weights completely across the two or three line likewise count for the allotted number of points for that section of the table.

To judge if a weight is completely over the line it will be viewed from above (i.e., look down over the top of the weight). The entire weight must be over the line for it to count as the next higher point value.

If any portion of the weight is hanging over the end of the board in the three-point section, it’s called a “hanger” and counts as four-points. Judging will be conducted by holding a weight flat to the edge of the board and dragging it along the back end of the board. If it hits the hanger puck then it is worth the entire four-points.

The winner of each game will advance to the next round. If it is the losers first loss they will advance to their next round. Rounds will be played until there is a final game play winner.

Enter your Team NOW!


I. Common Courtesy

A. All generally accepted rules of good sportsmanship and good conduct should apply at all times during the match.

B. It is considered common courtesy for each player to step back from the board after he/she has delivered a Weight, in order to give his/her opponent complete freedom of the board, with no interference while shooting.

II. Short Weights

A. Any Weight not completely clearing the foul line (on longboards this means the foul line nearest the player) after being delivered, shall be considered an illegal Weight and shall be deposited in the alley immediately.

B. Any Weight which was legal when delivered, but is subsequently knocked back on the near side of the foul line by another Weight, is then considered to be an illegal Weight and shall be deposited in the alley.

C. Any Weight which, after being delivered, clears the foul line, but subsequently bounces back into the illegal zone after striking another Weight(s) or cushion, is considered to be illegal and must be removed from the board. However, its action upon any other Weight(s) before it bounced back is considered to be legal.

III. Violations Which Do Not Carry Penalties

A. Should a player accidentally shuffle an opponent’s Weight, said Weight is to be replaced with one of his/her own, in its final position.

B. A Weight shuffled upside down is a “dead” Weight, and must be removed from the board immediately.

C. If a Weight that is shuffled upside down knocks off a Weight(s) already on the board, the Weight(s) knocked off shall be replaced in the position occupied before being knocked off, and the upside-down Weight removed from the board. Where the Weight(s) cannot be replaced properly, see penalty.

D. Any Weight that is shuffled off the board and which rebounds back onto the playing field are “dead” Weight(s), and shall be removed. Should such a Weight knock off a Weight(s) already on the board, the Weight(s) knocked off shall be replaced in their previous positions.

E. Any Weight(s) struck and knocked upside down by another play Weight, shall be replaced right side up, and the round continued. Same also applies to a delivered Weight.

F. Should a Weight slip from a player’s hand while in the act of shooting, the player should have the privilege of another try provided that his/her arm has not moved in the forward motion for making the shot. Once the forward motion of the arm is started, any Weight which leaves the hand is considered played, and shall not be replayed.

G. A player shooting out of turn and delivering first Weight when he/she has the privilege of last Weight loses that privilege and must complete the round in the same rotation.

IV. Violations Carrying Penalties

All of the following violations carry penalty of one point. Thus one point is deducted from the score off the offending player or team, and he/she or his/her team must shoot first Weight in the next round, regardless of who wins the round in which the offense occurs:

A. While shooting, the lower half of the player’s body shall not extend beyond the end of the shuffleboard table.

B. Playing Weight must not be held in the hand, while an opponents shoots. Similarly, the person shooting may not hold another Weight in his/her free hand.

C. In team play, a player may not go beyond the foul line nearest him/her at any time during the playing of a round, but he/she may ask or be advised of the position of Weights by his/her partner. However, in singles play, each player may approach the scoring end of the board, to determine the exact position of Weights on the playing field.

D. A player while in the of shooting must not touch the playing surface of the board with his/her free hand, although free hand may rest on the frame of the shuffleboard table.

E. A player while in the act of shooting must not touch the playing surface of the board with his/her playing hand, either before, during or after making a shot.

F. A player preparing to shoot must not rub his hands over the playing surface in any manner, since this either introduces foreign substances onto said playing surface or removes the powder wax already on the board.

G. A player shall not cause any vibration, such as slapping the table, leaning on the table, stamping on the floor, etc., whether intentionally or otherwise.

H. A player may not touch a Weight in play while his/her partner or either opponent is shooting.

I. A player may not touch the playing surface or frame of the table while his/her partner or opponent is shooting.

J. Players at the opposite end of the board from the delivery of Weights may not touch Weights in the gutter until all shooting for the round has been completed.

K. When a legal Weight(s) is moved or knocked off the board by a “dead” Weight and cannot be replaced in the previous position, the player or team who delivered the “dead” Weight shall be penalized.

L. It is understood that if any of the above infractions are committed by other members of the participating teams, who may not be actively engaged in play at the time, the same penalties will apply to their teams.

Enter your Team NOW!